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49 records match your query.
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Author / WWW Name / Download Plugin Type
Mark Blosser / Jon Watte kiloWatt X-port v1.5.1
1.29 MB
Import / Export
Compiled / Description
10.06.2014

kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options.

Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned.

For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales.

This version from Mark Blosser has a few improvements over the last Jon Watte version, including an option to disable 'ticks' to control the timing of animations and support for the latest Max versions.
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v3.5.8.2310
1.89 GB
Import / Export
Compiled / Description
28.02.2014

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 3. The exporter is part of the CryEngine Free SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. CryEngine is free for non-commercial use; if you are distributing your game or application for free (and not charging for your work in producing it, whether directly or indirectly), no additional license is required.
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Author / WWW Name / Download Plugin Type
NetAllied Systems GmbH / The Khronos Group Inc. OpenCollada v1.4.1
4.33 MB
Import / Export
Compiled / Description
08.05.2013

This is the latest release of the next generation plugin offering higher performance data export. In contrast to the existing COLLADA exporters for Max, this new plugin doesn't store the COLLADA document into an intermediate data model but writes it directly to file. This leads to a dramatic reduction of memory consumption and to much better performance.

The official COLLADA web site is here.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Crosswalk v2014.0
106 MB
Import / Export
Compiled / Description
04.04.2013

Crosswalk was originally a Softimage initiative to help transfer XSI content in and out of Max and Maya pipelines using the latest dotXSI, COLLADA, and FBX standards. Crosswalk for Max is optimized for dotXSI version 6.0, enabling Max to read the dotXSI format using the plugin. Max doesn't need to be installed on the same system as XSI to enable data transfer.
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.17.16
156 MB
Import / Export
Compiled / Description
31.12.2012

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Total Immersion D'Fusion Exporter v3.26.25708
15.1 MB
Import / Export
Compiled / Description
15.12.2012

This exporter allows you to easily export 3D animated objects directly from Max for use within D'Fusion Studio, Total Immersions free development platform for Augmented Reality applications.
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Author / WWW Name / Download Plugin Type
Crytek GmbH CryExporter v1.1
8.06 MB
Import / Export
Compiled / Description
26.11.2012

The CryExporter plugin enables you to export static objects, linked objects with animations or skinned characters with skeletal animations for use with CryEngine 3. The exporter is part of the Crysis 2 Mod SDK, a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. The SDK comes with a whole set of example assets that can be used as reference when creating new content for Crysis 2.
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Author / WWW Name / Download Plugin Type
Varun Raj Naga GTA .dff Exporter v1.0
1.4 MB
Import / Export
Compiled / Description
10.11.2012

Enables you to export DFF model files for use with GTA III, Vice City and GTA SA. Features include:
- Vehicle and map object export
- Supports both UV maps
- Vertex color export including vertex color alpha
- Night vertex color export including alpha
- Exports UV animations
- Exports lights
- Tristrip (2 algorithms included)
- Batch export
- Remembers previously used export settings
- Progress indicator
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Author / WWW Name / Download Plugin Type
Tony Parisi WebGL Exporter v0.2
989 KB
Import / Export
Compiled / Description
05.11.2012

Allows you to export Max 2013 files to Three.js JSON format for WebGL. It comes with a Previewer web application that uses Three.js to render the JSON model files.
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Author / WWW Name / Download Plugin Type
Oak3D Oak Animation XML Exporter v0.5.9
782 KB
Import / Export
Compiled / Description
02.11.2012

Exports skeletal animation infos to an XML file which can be loaded using Oak3D's okSkAnimation object.

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